Note: Ipirias, Thunder Flan, and Vouivre generally only appear along the Oldroad (the lower road north of the inn). Again, this isn't much use against weaker fiends but against stronger ones it really helps.īelow is a list of all the fiends in each area or category (and their species type), and any other information about them. Counter-attack/Evade & Counter/Magic Counter is useful against later enemies and ambushes as it will allow you to counter an attack, and with weaker enemies, kill and capture them without even taking a turn.Piercing can be quite useful for characters whose weapons are naturally piercing whereas a monster may take three hits from other characters the likes of Auron (or possibly Kimahri, depending on his Strength skill and whether or not you got him his capture weapon or not) can kill it in one.Most of the fiends from earlier parts of the game are too weak to survive one hit from your weapons at this point anyway, but it helps when capturing monsters from Mt. Deathstrike helps a lot very few fiends in the game are immune to instant death and killing an enemy with Deathstrike still counts as a capture.Sensor will help you determine how much HP your opponent has left and so you know whether or not you can switch in a more powerful character and use an Overdrive or spell on it.There are numerous abilities that will make capturing fiends (especially the tougher ones) a lot easier: You can, however, use a skill (like Mug or Dark Buster) to capture them. You can't capture a fiend by killing it with a spell from a character who has their capture weapon equipped, or by using an Overdrive on it. All of these weapons come with Capture and one empty slot for you to customize. This cannot be customized instead, you need to buy it from the owner of the Monster Arena for 9,075 Gil (there's a capture weapon for every character). In order to "capture" a fiend, you need to land the killing blow with a weapon that has the Capture auto-ability. So, prepare to do a nice big tour of Spira collecting them for him again! However, when you first get there, the old man running it says all of the fiends escaped. The Monster Arena is a place at the far eastern side of the Calm Lands area where you can fight fiends from all over Spira.
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